Mettle FreeForm Pro v1.88 for After Effects | Mac OS X | 30.3 MB.
Turn your After Effects layer much more: grounds, organic shapes that move, an array of primitive water simulation, character animation.
Pro-Level 3D Mesh Warp Plug-in for After Effects. Create and animate the land, water, wavy fabric, backgrounds in After Effects. Great for character animation, morphing shape, and much more!
Deformations complex layer in 3D space using mesh deformation, displacement mapping and many rendering options. Ideal to transform your images into 3D shapes (including Points, Plans, Primitives-cubes-teraedros, Wireframe). Intuitive character animation. How processed. Creation of land. Water simulation. Organic background. And much more.
Three sets of main tools: mesh deformation, displacement mapping and rendering primitives.
Transform your layer in a series of primitives: cubes, tetrahedrons, octahedrons icosahedrons, bars and planes.
Controls to amplify the scale and rotation through luminance values in height maps.
Assign Ae layers (including animated precompaciones) as texture.
Controls sampling time (random and fixed frame loop random).
Transformation controls: scale, rotation and anchor point (X, Y, Z).
Random position and rotation (X, Y, Z).
Show and make a separate environment map or use your reflection map as background.
Controls the field of view.
Fog and mist are released on the merits of SkyDome.
NEW CONTROLS displacement maps
Bias offset soft and Normal
Refraction screen space
Pre-Blur texture map and / or displacement map.
Improved support alpha channels: Alpha use of the texture layer and / or layers of displacement Alpha.
NEW OPTIONS PERFORMANCE
Normal, UV, Shadow, X – rays and Points.
Shadows on Normal and UV.
Replicate the 3D object several times in a single layer. Controls and encourages the replicas with a set of controls.
3D map OFFSET
Use a grayscale image to move or disfigure its layer in 3D space. Great for the field and character animation.
Add the phenomenon of fresnel lens to work. Create additional 3D materials such as water and glass.
CHANNELS displacement map
Insulate different regions in the 3D model, and give different reflections and finishes.
Easier to create natural organic surfaces and animations using mathematical algorithms instead of additional geometry. It is a great complement to the displacement maps.