Allegorithmic Substance Designer 2017.1.2.403 | Mac OS X | 333.1 MB.
Substance Designer is a composition tool node – based textures that lets you create files or textures substance bitmap. You can use it for texture asset and baking information model (eg: normal, displacement, curvature, etc.). It contains an extensive library of tools, materials and procedural effects that will help you achieve your goals in a completely non – destructive flow of work.
Node – based texturing. Flow allows nonlinear workflow and rapid iterations.
Substance Designer is a tool node – based texturing. Tired of dirty layers? Fit everything you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: his art.
The industry standard for texturing PBR
Substance Designer is a powerful node – based texturing custom designed for physically based rendering and widely used for more than 50 AAA game projects.
The 3D view lets you view your mesh texturing all your work in real time.
Compatible with any game engine.
Substance Designer lets you create your own templates, making it compatible with any game engine market, or with your internal motor.
Procedural New Generation Art
Substance Designer is powered by Substance Engine 2, the new iteration of the procedure known technology developed by Allegorithmic. Unleash incredible power of expression and encourages a new form of digital creativity.
Our integrated bakers let you bake your maps at the speed of light directly into your software.
It has been thought that the designer substances are easily integrated into your work environment.