Allegorithmic Bitmap2Material 3.1.3 Build 18040 Retail | Mac OS X | 40.9 MB.
Bitmap2Material 3 – Generates all required outputs from a single image. Substance B2M allows you to generate all these PBR outputs from a single input image: base color, normal, metallic, roughness, ambient occlusion.
Generate the metal map
easily get a metallic map image using simple tools or an input mask. This feature is essential when working in PBR.
Full control over the microstructure
Check and adjust the finer details of your material thanks to the broad set of parameters set by B2M. This includes adjusting the roughness generated map for PBR.
Remove the seams
B2M substance provides the ability to make any material tile. You do not need worry more about making your tile Photography, B2M takes care of that for you. You can choose from 2 modes mosaic: offset or splat.
B2M substance is the only extractor maps that can keep the original forms its image among its maps.
Adjust lights and shadows
This allows you to create the base color (or albedo) for PBR and can be done in just a few clicks.
Substances files can be imported into many programs compatible with substances to simplify your workflow and save time.